//CUTE_FRAGMENT

// Cute3D, a simple opengl based framework for writing interactive realtime applications

// Copyright (C) 2013-2017 Andreas Raster

// This file is part of Cute3D.

// Cute3D is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Cute3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Cute3D.  If not, see <http://www.gnu.org/licenses/>.

shader_in vec4 frag_color;

void main() {
    gl_FragColor = frag_color;
}
